Embedder guides
This documentation is intended for developers who want to integrate JSAR into their own applications or platforms. For example:
- An XR operating system that wants to support JSAR applications in desktop space, such as Rokid YodaOS-Master.
- An Unity-based application that wants to inside some of WebXR applications in its own scene.
- Other scenarios that require JSAR to be embedded in a specific environment?
Currently JSAR provides these two embedder APIs:
If you want to create the embedder API for other environment like Unreal Engine or Godot, please contact us at Rokid Forum.