Quick Start
To get started with JSAR, you need an XR device or application that integrates this library, because JSAR is just like Chromium, it needs a host application to build and run. The followings are the table of supported devices:
Device | Status |
---|---|
macOS Simulator | Ok |
Rokid AR Studio | Ok |
Rokid AR Lite | Ok |
To help developers quickly get started with JSAR, we also provided an application Play WebXR that integrates JSAR to run Web contents, images, and GLTF models. You can install it via the corresponding application store on your device:
Device | Status |
---|---|
Rokid AR Studio | Ok |
Rokid AR Lite | Ok |
Quest 4 | Coming Soon |
Quest 3s | Coming Soon |
Pico Neo 3 | Coming Soon |
After you have installed the application on device, you can input a URL to run just like what you do in a classic browser.
In this section, we will introduce how to use Play WebXR and how to start developing the 3D Web application using the Web technologies. If you are a Web developer but not familiar with 3D, it's recommended to learn from this section.